Post by Grimz on Mar 20, 2005 16:23:49 GMT -5
Name: Subject: 3907 Body Recycling Act (BRA) "Kahr"
Description: This cyborg still has a few human body parts & organs intact; both arms and his brain. Cyber augemented now he stands at a menacing 6'5. Looking almost as a military soldier despite his size, Dark purple combat suit designed for extensive combat. His Brown hair is slicked back still has a attractive but deadly face.
Attributes:
Strength: 5
Agility: 5
Nano-Tech regeneration: 3
Battle Anaylsis & Probablity calculation: 5
Reflex: 5
Rare Loot:
Prototype A-7: Atom Sharp Neural Blade. At first this attachment to Kahr's left arm seems like a Normal Combat Blade. However, when in combat mode this knife produces a small amount of plasma energy along the tip allowing it to slice atoms in half, nothing can block a direct hit from this blade however it takes a lot of energy to continue to keep the blade sharp.
Style:
Ge Ming (Evolution) This Fighting style is a mixture of Army Grade A training *consisting of Grapples, Arm locks, Leg locks*. While he combines lots of Martial Attacks aswell such as The use of Knee's and Elbows.
Outsider Costs: 600
Techniques:
Neck Buster
Level 1 Ge ming style - (Strength, Agility)
Cost: 6 AP Out of 20.
Lunging high in the Air, Kahr decends on his apponent connect his knee into the Back, Neck or Face causing a snap, rupture or a break in the Spine.
(Damage caused by contact dependant on level, Level 1 - Small chance, Level 2 - Medium Chance Level 3 - High Chance etc.)
Blitz Strike
Level 1 - (Reflex, Agility)
Cost: 6 AP out of 10.
This allows Kahr to move quickly and efficiency in the battle field his lightning fast reflexes and speed allow him to jump from enemy to enemy dodging all projectiles incoming on his position.(Level depends on how many attacks are dodged; Level 1 - 1 Level 2 - 3 Level 3 - 5)
Growth Reserve: 57
Frozen Growth Rate: 57
Closure Points: 0
Total Points (40 Point count Attributes+Style+Techniques - 60 Growth Points) = 100.
Background: He joined the C.R.S(covert-response-sect) anti terrorism unit in the military early in his life. Later he signed a contract called the BRA (Body Recycling Act) not reading the fine print or conditions, later being slain in the field during a mission where a Teammate betrayed the unit he was rebuilt against his will this time with little memory of his previous life. He was given no choice but to walk in the path he was given.
Personallity: Calm, Decisive, and Critical this Cyborg has no problem correcting the errors of those around him. Sometimes when flash backs of his previous life hit him he can become hostile or emotional. He strives to erase the memories from his brain becoming a complete machine, however the process is expensive and difficult and could end up ultimately destroying him. His Mentat brain allows him to supress most human emotions and replace them with logical and control.
Description: This cyborg still has a few human body parts & organs intact; both arms and his brain. Cyber augemented now he stands at a menacing 6'5. Looking almost as a military soldier despite his size, Dark purple combat suit designed for extensive combat. His Brown hair is slicked back still has a attractive but deadly face.
Attributes:
Strength: 5
Agility: 5
Nano-Tech regeneration: 3
Battle Anaylsis & Probablity calculation: 5
Reflex: 5
Rare Loot:
Prototype A-7: Atom Sharp Neural Blade. At first this attachment to Kahr's left arm seems like a Normal Combat Blade. However, when in combat mode this knife produces a small amount of plasma energy along the tip allowing it to slice atoms in half, nothing can block a direct hit from this blade however it takes a lot of energy to continue to keep the blade sharp.
Style:
Ge Ming (Evolution) This Fighting style is a mixture of Army Grade A training *consisting of Grapples, Arm locks, Leg locks*. While he combines lots of Martial Attacks aswell such as The use of Knee's and Elbows.
Outsider Costs: 600
Techniques:
Neck Buster
Level 1 Ge ming style - (Strength, Agility)
Cost: 6 AP Out of 20.
Lunging high in the Air, Kahr decends on his apponent connect his knee into the Back, Neck or Face causing a snap, rupture or a break in the Spine.
(Damage caused by contact dependant on level, Level 1 - Small chance, Level 2 - Medium Chance Level 3 - High Chance etc.)
Blitz Strike
Level 1 - (Reflex, Agility)
Cost: 6 AP out of 10.
This allows Kahr to move quickly and efficiency in the battle field his lightning fast reflexes and speed allow him to jump from enemy to enemy dodging all projectiles incoming on his position.(Level depends on how many attacks are dodged; Level 1 - 1 Level 2 - 3 Level 3 - 5)
Growth Reserve: 57
Frozen Growth Rate: 57
Closure Points: 0
Total Points (40 Point count Attributes+Style+Techniques - 60 Growth Points) = 100.
Background: He joined the C.R.S(covert-response-sect) anti terrorism unit in the military early in his life. Later he signed a contract called the BRA (Body Recycling Act) not reading the fine print or conditions, later being slain in the field during a mission where a Teammate betrayed the unit he was rebuilt against his will this time with little memory of his previous life. He was given no choice but to walk in the path he was given.
Personallity: Calm, Decisive, and Critical this Cyborg has no problem correcting the errors of those around him. Sometimes when flash backs of his previous life hit him he can become hostile or emotional. He strives to erase the memories from his brain becoming a complete machine, however the process is expensive and difficult and could end up ultimately destroying him. His Mentat brain allows him to supress most human emotions and replace them with logical and control.